Enemy Territory: Arcade Edition
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Enemy Territory: Arcade Edition

Wolfenstein: Enemy Territory 2.60b, now built for couch play.

Split-screen, bots and online play

Splash Damage's 2003 classic, with new ways to play. Up to four players on one screen, Omni-bot squads on every stock map, full controller support and a pad-friendly server browser.

Feature trailer

Real footage from this build · 1:44

Mission briefing

*** Top secret ***

Objective: Enemy Territory

The engine, renderer, networking and every original game rule are compiled from the official GPL source. Nothing has been re-imagined: original maps, scripts, classes and objectives stay exactly as Splash Damage shipped them.

On top of that foundation, this build adds what the game never had: local split-screen for up to four players, Omni-bot AI that fills both teams, Xbox controller support with radial wheels and aim assistance, and a portable launcher that runs from a single folder.

Bring your own 2.60b game data, extract the build and play.

01 · Maps and bots

All six stock maps, with their original objectives and scripts

Omni-bots build, plant, defuse and capture on every map, so a full match needs only you.

Bots storming the beach on Seawall Battery
Seawall BatteryForward Bunker captured. Beach assault ramp and five MG nests built. Dynamite planted.
Snowy approach on Fuel Dump
Fuel DumpBridges built and blown. Tunnel grate breached. Tank damaged. Command post raised.
Night street fight on Gold Rush
Gold RushBank doors destroyed. Tank stolen, damaged and repaired. Truck hit. Command post built.
Rifleman in the Old City of Siwa Oasis
Siwa OasisOld City captured. Water pumps and tunnels. Wall demolished. Both anti-tank guns destroyed.
Bunker interior on Würzburg Radar
Würzburg RadarMain and side entrances breached. Radar parts secured. Forward Bunker taken and retaken.
Rail tracks through the snow on Rail Gun
Rail GunDepot Yard captured by both teams. Track switch raised and lowered. Dynamite defused.
Omni-bot AI01 / 13

Matches hold 4 to 48 players, humans included. Bots fill the empty slots, rebalance the teams when you switch sides and answer your Medic and Need-ammo calls, with seven difficulty levels.

Native rules02 / 13

Original game type and unchanged map scripts. Engineers build and plant, medics revive and field ops resupply. Reinforcement waves and time limits work exactly as in the original game.

24 versus 2403 / 13

With full teams the scoreboard switches to compact rows, so all 48 players are listed in every view and every score arrives intact.

02 · Split-screen

Up to four players on one screen, offline or online

Every player gets their own view, HUD, controller and limbo menu.

Four-player split-screen on Siwa Oasis
Local split-screen04 / 13

Two players side by side, or three or four in a 2×2 grid. Each player has their own prediction, camera, HUD, recoil and controller: real local play, not duplicated cameras.

Three players with a live command map in the fourth pane
Live command map05

With three players, pane four shows a live view of the whole battlefield.

Four online split-screen views
Online split-screen06

Each view has its own connection, player identity and controller. Server rules always apply.

Four per-player limbo menus open at once
Per-player limbo07

Choose team, class and loadout in your own view while the match keeps running.

03 · Controller

Designed to be played with a controller

Up to four Xbox (XInput) controllers, which can be connected or removed at any time.

Radial wheels08 / 13

Point the stick and release to choose. The wheels are shaped like cartridge-case bases: US brass for the Allies and lacquered steel for the Axis. Call for a medic, engineer, ammo or backup with the original voice lines.

Aim assist09 / 13

Halo-style slowdown and tracking with six strengths, for controllers only. It never snaps to targets, steers bullets or adds damage. Moving the mouse switches it off immediately.

Axis equipment wheel and Allied assistance wheel side by side
Field manual · Gamepad controls
Left stickMove
Right stickLook
RT / LTFire / Zoom (binoculars)
A / B / XJump / Crouch / Reload
LB / RBSprint / Activate
Hold YEquipment wheel
Hold D-pad upClass assistance wheel
D-padAlt mode · Prone · Lean
Back / StartLimbo / Match menu
L3 / R3Scoreboard / Command map

04 · Interface

New menus in the style of Enemy Territory's original interface

Riveted steel windows, screwed title strips and brass-faced buttons, redrawn for controller navigation.

Main menu
Main menu10

Choose the number of players, the map and the total player count, then start the match.

Players and controllers setup
Player profiles11

Names, XP and medals are saved for each player. Names can be typed with the controller.

Map chooser with downloaded maps
Any map you download12

Maps downloaded from online servers appear here, with bundled bot navigation for 682 of them.

Pad-friendly server browser
Pad-friendly browser13

Lists only open servers with enough free slots for everyone on your couch.

05 · Display

Native support for ultrawide and high-refresh displays

Runs at 3440×1440 and 120 Hz with a Hor+ field of view.

Gold Rush streets at 21:9
Native ultrawide

At 21:9 the horizontal field of view widens to about 121.6° while keeping the original vertical coverage. HUD and menus scale without stretching. Full-resolution 32-bit textures with 16× anisotropic filtering.

06 · Download

Download the portable build and add your own 2.60b game data

No installer needed. Original game files are not included: copy them from your Enemy Territory 2.60b installation.

Enemy Territory: Arcade Edition cover: an Axis soldier waits at a corner as two Allied soldiers advance down a Gold Rush street

Version 1.0.0 · SHA-256 checksums

Windows 10/11 · Xbox / XInput controllers optional · No original game data included

01 · Download

Extract the ZIP to a folder you can write to. It contains ET-arcade-edition.exe, the engine, the modules, the menus, Omni-bot and the Visual C++ runtime DLLs.

02 · Add game data

Copy pak0.pk3, pak1.pk3, pak2.pk3 and mp_bin.pk3 into the package's etmain folder. Alternatively, select your 2.60b installation on first run and the launcher verifies and copies the files for you.

03 · Play

Run ET-arcade-edition.exe, then choose Start Match to play against bots or Play Online to browse servers. Profiles, downloads and your identity stay in the package folder.